Students will discover technology through project-based pedagogy with Introduction to Technology. Teachers and students are offered content that is driven by projects to facilitate hands-on understanding and learning, while academics are integrated in unit-based projects and chapter-based Technology Labs. Students are invited to play and "crack the code" with the Technology Time Machine game while learning the key content of the technology literacy standards. Prepare students for TSA competitive events with prep activities embedded throughout the content and end-of-chapter assessments. Rigorous academic content is fully supported, especially in math, geometry, and science, with STEM activities throughout. Point-of-use academic correlations are included to ease possible academic credit application.
Features: - Academic Connections - See how technology can link to almost every subject: mathematics, science, English/language arts, or social studies. - Imagine This - Learn about amazing innovations in technology for today and tomorrow. - Eco Tech - Technology can be "green"! This feature shows you how technology can be friendly to our environment. - Try This gives you ideas that can help. - BusinessWeek Tech News - This feature appears in a chapter once in every unit. It reports special news on technology. - Tech Stars - This feature profiles an innovator in a technology field that relates to the chapter. - Ethics in Action - This feature lets you look at the ethical questions and choices that face the world of technology today. - Exploring Careers in Technology - Read an interview with a real-world person working in technology. Learn about the tasks of the job, the skills and education needed, and the future of the career.
CONTENTS
To the Student Competitive Events Learning for Everyone - What If English Is Not Your First Language? STEM - Reach for Excellence in Math, Science, and Technology Standards Reading Skills Handbook
Unit - 1 The Nature of Technology Chapter 1: Why Study Technology? Chapter 2: Concepts of Technology Chapter 3: Processes, Tools, and Materials of Technology Chapter 4: Design and Problem Solving Chapter 5: From Drawings to Prototypes Chapter 6: Technology Connections
Unit 2 - Energy and Power Technologies Chapter 7: Energy and Power for Technology Chapter 8: Electricity to Electronics
Unit 3 - Communication Technologies Chapter 9: Communication Systems Chapter 10: Computer Technologies Chapter 11: Graphic Communications Chapter 12: Photographic Technologies Chapter 13: Multimedia Technologies
Unit 4 - Biotechnologies Chapter 14: Medical Biotechnologies Chapter 15: Agricultural Biotechnologies
Unit 5 - Manufacturing Technologies Chapter 16: Manufacturing Systems Chapter 17: Manufacturing in the 21st Century
Unit 6 - Construction Technologies Chapter 18: The World of Construction Chapter 19: Building a House Chapter 20: Heavy Construction
Unit 7 - Transportation Technologies Chapter 21: Transportation Power Chapter 22: Transportation Systems