If you want to include a little magic with your modern-day adventures, I -highly- recommend this book. There is some great background material here on Voodoo, as well as some fantastic material on the "Shadow War" between things of the fantastic and things of the "real" world. You'll be wondering whether this could really be true by the time you finish this book. I'd like to see a well-run GURPS: Voodoo campaign just to see how close it would be to "X-Files".
Added by: badaboom | Karma: 5366.29 | Fiction literature, Other | 31 January 2016
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Fantasy (Roleplaying Game)
Fantasy is the most popular genre for roleplaying games. Now GURPS offers roleplayers a comprehensive guide to fantasy worlds of all kinds. Building on the flexible, streamlined Fourth Edition rules, GURPS Fantasy lets you create a campaign to explore the world of your favorite book or film - or your own dreams. You'll find examples of magical plants and animals, unique monsters, nonhuman races, occupations, spells, and enchanted objects, ready to use in your campaign - or to use as inspiration for your own inventions.
Always On My Mind Are You Lonesome Tonight Can't Help Falling In Love Crying In The Chapel Elvis Presley - Don't How's The World Treating You In My Father's House In the Ghetto Known Only To Him Suspicious Minds
Hanging Together: Unity and Diversity in American Culture
Added by: Anonymous | Karma: | Other | 11 October 2015
5
How has America, with its many ethnic, class, and ideological divisions, allowed divergent groups to "hang together" as Americans? In this book, a distinguished historian explores the ways in which Americans have conceived of a national identity and demonstrates that an appreciation of America's kaleidoscopic diversity can be reconciled with an affirmation of its common national culture.