The Great Big Book of How to Study contains more than 400 pages of useful information and advice, and it's written in a direct, motivational style that will help students regain the confidence they need to succeed in school.
Learning how to study is learning how to learn. And that is, to me, the greatest gift you can ever give yourself. Grade 7 Up?"Ace" is written in six chapters and presents information on test anxiety; time management; study techniques; and standardized, objective, and written test-taking techniques for adolescent and older students. Fry includes photocopyable charts to aid in organization and promotes other titles in his study series. The information is generally clear, but the author's constant interjection of off-the-cuff comments and forced humor interfere with the focus and tend to be annoying. How to Study is more clearly written with less divergence.
Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
In order to effectively use games in the classroom, teachers and parents need to agree on games positive functions toward students learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching field. As part of an international dialogue between researchers in educational technology, Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study investigates whether games can motivate students to learn and improve their knowledge and skills.
Myth into Art is a comparative study of mythological narrative in Greek poetry and the visual arts. Thirty of the major myths are surveyed, focusing on Homer, lyric poetry and Attic tragedy. On the artistic side, the emphasis is on Athenian and South Italian vases. The book offers undergraduate students an introduction both to mythology and to the use of visual sources in the study of Greek myth.