Play at Work: How Games Inspire Breakthrough Thinking
Gamification is a hot topic but few truly understand it. Engaging and filled with incredible stories, Play at Work explains how games can make us more efficient and creative. Drawing on copious research and interviews with an array of game designers, scientists, mathematicians, entrepreneurs, inventors, and government officials, Penenberg offers a new perspective on how to make play work for you.
In this second volume of It s All About Thinking, the authors focus their expertise on the disciplines of mathematics and science, translating principles into practices that help other educators with their students.
It's All About Thinking: Collaborating to Support All Learners
How can we help students develop the thinking skills they need to be successful learners? How does this relate to deep learning of important concepts? How can we engage and support diverse learners in inclusive classrooms where they develop understanding and thinking skills? In this book, Faye and Leyton explore these questions and offer classroom examples to help busy teachers develop communities where all students learn.
From Publishers Weekly Expanding on his previous books (Hare Brain, Tortoise Mind; etc.), which argue that conventional education vastly overemphasizes rational, memory-based ways of learning and knowing to the detriment of other modes, British psychologist and educator Claxton urges parents, teachers and students of all ages to concentrate on precisely those neglected channels. He advocates direct immersion, which lets us pick up useful patterns by osmosis; intuition or "soft thinking," which can prompt artistic, scientific and practical creativity; and imagination, including visualization, fantasy and playAall useful tools